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Class StateNodeBase

Provides a base implementation for state nodes in the state management system. State nodes form a hierarchical structure for evaluating and managing visual states.

Inheritance
System.Object
StateNodeBase
CompositeStateNode
StateNodeWithCondition
StatePlaceholderNode
VoidStateNode
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Telerik.WinControls.Styles
Assembly: Telerik.WinControls.dll

Syntax

public abstract class StateNodeBase

Constructors

StateNodeBase(String)

Initializes a new instance of the StateNodeBase class with the specified state name.

Declaration
public StateNodeBase(string stateName)
Parameters
System.String stateName

The name of the state node.

Properties

FalseStateLink

Gets or sets the state node to link to when the condition evaluates to false.

Declaration
public StateNodeBase FalseStateLink { get; set; }
Property Value
StateNodeBase

The false state link node.

Name

Gets the name of this state node.

Declaration
public string Name { get; }
Property Value
System.String

The state node name.

TrueStateLink

Gets or sets the state node to link to when the condition evaluates to true.

Declaration
public StateNodeBase TrueStateLink { get; set; }
Property Value
StateNodeBase

The true state link node.

Methods

AddAvailableStates(ICollection<StateDescriptionNode>, StateDescriptionNode)

Adds available states to the collection based on this node's configuration. Must be implemented by derived classes.

Declaration
public abstract void AddAvailableStates(ICollection<StateDescriptionNode> newNodes, StateDescriptionNode node)
Parameters
System.Collections.Generic.ICollection<StateDescriptionNode> newNodes

The collection to add new state description nodes to.

StateDescriptionNode node

The current state description node being processed.

AttachToElement(RadObject, StateManagerAttachmentData)

Attaches this state node to the specified element, including any linked state nodes.

Declaration
public virtual void AttachToElement(RadObject item, StateManagerAttachmentData attachmentData)
Parameters
RadObject item

The RadObject to attach to.

StateManagerAttachmentData attachmentData

The attachment data for state management.

EvaluateState(RadObject)

Evaluates the state for the specified target item. Must be implemented by derived classes.

Declaration
public abstract ICollection<string> EvaluateState(RadObject targetItem)
Parameters
RadObject targetItem

The RadObject to evaluate state for.

Returns
System.Collections.Generic.ICollection<System.String>

A collection of state names that apply to the target item.

Extension Methods

SvgExtentions.Traverse<T>(T, Func<T, IEnumerable<T>>)
SvgExtentions.TraverseDepthFirst<T>(T, Func<T, IEnumerable<T>>)
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All Rights Reserved.

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