Namespace Telerik.Documents.Primitives
Structs
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3x3 affine transform matrix for 2D operations (scale, rotate, skew, translate) used in rendering. |
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2D coordinate with double-precision X and Y used in geometry and layout. |
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Axis-aligned rectangle defined by X, Y, Width, and Height used in geometry, layout, and hit‑testing. |
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2D extent with non-negative width and height used for layout and geometry calculations. |
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2D displacement with X and Y components used for geometry, layout, and transformations. |