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Class CompositeStateNode

Represents a composite state node that can contain multiple child state nodes. Evaluates all child states and combines their results into a single state collection.

Inheritance
System.Object
StateNodeBase
CompositeStateNode
Inherited Members
StateNodeBase.FalseStateLink
StateNodeBase.TrueStateLink
StateNodeBase.Name
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Telerik.WinControls.Styles
Assembly: Telerik.WinControls.dll

Syntax

public class CompositeStateNode : StateNodeBase

Constructors

CompositeStateNode(String)

Initializes a new instance of the CompositeStateNode class with the specified name.

Declaration
public CompositeStateNode(string name)
Parameters
System.String name

The name of the composite state node.

Properties

States

Gets the collection of child state nodes in this composite.

Declaration
public IEnumerable<StateNodeBase> States { get; }
Property Value
System.Collections.Generic.IEnumerable<StateNodeBase>

An enumerable collection of child state nodes.

Methods

AddAvailableStates(ICollection<StateDescriptionNode>, StateDescriptionNode)

Adds available states to the collection by permutating all available group states from child nodes.

Declaration
public override void AddAvailableStates(ICollection<StateDescriptionNode> newNodes, StateDescriptionNode node)
Parameters
System.Collections.Generic.ICollection<StateDescriptionNode> newNodes

The collection to add new state description nodes to.

StateDescriptionNode node

The current state description node being processed.

Overrides
StateNodeBase.AddAvailableStates(ICollection<StateDescriptionNode>, StateDescriptionNode)

AddState(StateNodeBase)

Adds a child state node to this composite state node.

Declaration
public void AddState(StateNodeBase state)
Parameters
StateNodeBase state

The state node to add.

AttachToElement(RadObject, StateManagerAttachmentData)

Attaches this composite state node to the specified element, including all child state nodes.

Declaration
public override void AttachToElement(RadObject item, StateManagerAttachmentData attachmentData)
Parameters
RadObject item

The RadObject to attach to.

StateManagerAttachmentData attachmentData

The attachment data for state management.

Overrides
StateNodeBase.AttachToElement(RadObject, StateManagerAttachmentData)

EvaluateState(RadObject)

Evaluates the state for the specified target item by combining results from all child state nodes.

Declaration
public override ICollection<string> EvaluateState(RadObject targetItem)
Parameters
RadObject targetItem

The RadObject to evaluate state for.

Returns
System.Collections.Generic.ICollection<System.String>

A collection of state names from all child state nodes that apply to the target item.

Overrides
StateNodeBase.EvaluateState(RadObject)

Extension Methods

SvgExtentions.Traverse<T>(T, Func<T, IEnumerable<T>>)
SvgExtentions.TraverseDepthFirst<T>(T, Func<T, IEnumerable<T>>)
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All Rights Reserved.

Progress, Telerik, and certain product names used herein are trademarks or registered trademarks of Progress Software Corporation and/or one of its subsidiaries or affiliates in the U.S. and/or other countries. See Trademarks for appropriate markings.