Class CompositeStateNode
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Telerik.WinControls.Styles
Assembly: Telerik.WinControls.dll
Syntax
public class CompositeStateNode : StateNodeBase
Constructors
CompositeStateNode(String)
Declaration
public CompositeStateNode(string name)
Parameters
System.String
name
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Properties
States
Declaration
public IEnumerable<StateNodeBase> States { get; }
Property Value
System.Collections.Generic.IEnumerable<StateNodeBase>
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Methods
AddAvailableStates(ICollection<StateDescriptionNode>, StateDescriptionNode)
Declaration
public override void AddAvailableStates(ICollection<StateDescriptionNode> newNodes, StateDescriptionNode node)
Parameters
System.Collections.Generic.ICollection<StateDescriptionNode>
newNodes
|
StateDescriptionNode
node
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Overrides
AddState(StateNodeBase)
AttachToElement(RadObject, StateManagerAttachmentData)
Declaration
public override void AttachToElement(RadObject item, StateManagerAttachmentData attachmentData)
Parameters
RadObject
item
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StateManagerAttachmentData
attachmentData
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Overrides
EvaluateState(RadObject)
Declaration
public override ICollection<string> EvaluateState(RadObject targetItem)
Parameters
RadObject
targetItem
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Returns
System.Collections.Generic.ICollection<System.String>
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