Class StateDescriptionNode
Inheritance
System.Object
StateDescriptionNode
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Telerik.WinControls.Styles
Assembly: Telerik.WinControls.dll
Syntax
public class StateDescriptionNode
Constructors
StateDescriptionNode(String)
Declaration
public StateDescriptionNode(string nodeStateName)
Parameters
System.String
nodeStateName
|
Properties
Nodes
Declaration
public List<StateDescriptionNode> Nodes { get; }
Property Value
System.Collections.Generic.List<StateDescriptionNode>
|
StateName
Declaration
public virtual string StateName { get; }
Property Value
System.String
|
Methods
AddNode(String)
Declaration
public StateDescriptionNode AddNode(string stateName)
Parameters
System.String
stateName
|
Returns
StateDescriptionNode
|
GetStatesEnumerator()
Declaration
public IEnumerable<string> GetStatesEnumerator()
Returns
System.Collections.Generic.IEnumerable<System.String>
|
GetStatesEnumerator(String)
Declaration
public IEnumerable<string> GetStatesEnumerator(string parentNodeStateName)
Parameters
System.String
parentNodeStateName
|
Returns
System.Collections.Generic.IEnumerable<System.String>
|
ToString()
Declaration
public override string ToString()
Returns
System.String
|
Overrides
System.Object.ToString()