Class StateDescriptionNode
Inheritance
System.Object
    StateDescriptionNode
  Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
  Namespace: Telerik.WinControls.Styles
Assembly: Telerik.WinControls.dll
Syntax
public class StateDescriptionNode
  Constructors
StateDescriptionNode(String)
Declaration
public StateDescriptionNode(string nodeStateName)
  Parameters
| 
        System.String
        nodeStateName
         
  | 
    
Properties
Nodes
Declaration
public List<StateDescriptionNode> Nodes { get; }
  Property Value
| 
        System.Collections.Generic.List<StateDescriptionNode>
         
  | 
    
StateName
Declaration
public virtual string StateName { get; }
  Property Value
| 
        System.String
         
  | 
    
Methods
AddNode(String)
Declaration
public StateDescriptionNode AddNode(string stateName)
  Parameters
| 
        System.String
        stateName
         
  | 
    
Returns
| 
        StateDescriptionNode
         
  | 
    
GetStatesEnumerator()
Declaration
public IEnumerable<string> GetStatesEnumerator()
  Returns
| 
        System.Collections.Generic.IEnumerable<System.String>
         
  | 
    
GetStatesEnumerator(String)
Declaration
public IEnumerable<string> GetStatesEnumerator(string parentNodeStateName)
  Parameters
| 
        System.String
        parentNodeStateName
         
  | 
    
Returns
| 
        System.Collections.Generic.IEnumerable<System.String>
         
  | 
    
ToString()
Declaration
public override string ToString()
  Returns
| 
        System.String
         
  | 
    
Overrides
System.Object.ToString()