Class LegendItemElement
Inheritance
Inherited Members
Namespace: Telerik.WinControls.UI
Assembly: Telerik.WinControls.ChartView.dll
Syntax
public class LegendItemElement : StackLayoutElement, INotifyPropertyChanged, ICustomTypeDescriptor, ISupportSystemSkin, IComponent, IDisposable, IBindableComponent, ISupportDrag, ISupportDrop, IShortcutProvider, IStylableElement, IStylableNode, IPrimitiveElement, IShapedElement, IFillElement, IBorderElement, IBoxStyle, IBoxElement, IImageElement, ITextPrimitive, ITextProvider
Constructors
LegendItemElement(LegendItem)
Initializes a new instance of the Legend
Declaration
public LegendItemElement(LegendItem item)
Parameters
Legend The item. |
Properties
LegendItem
Gets the legend item that holds the data displayed in this element.
Declaration
public LegendItem LegendItem { get; }
Property Value
MarkerElement
Gets the marker element.
Declaration
public LegendItemMarker MarkerElement { get; }
Property Value
TitleElement
Gets the title element.
Declaration
public LegendItemTitle TitleElement { get; }
Property Value
Methods
CreateChildElements()
Called by the element when constructed. Allows inheritors to build the element tree.
Declaration
protected override void CreateChildElements()
Overrides
CreateItemMarker()
Creates the item marker.
Declaration
protected virtual LegendItemMarker CreateItemMarker()
Returns
CreateItemTitle()
Creates the item title.
Declaration
protected virtual LegendItemTitle CreateItemTitle()
Returns
DisposeManagedResources()
Disposes the managed resources.
Declaration
protected override void DisposeManagedResources()
Overrides
InitializeFields()
Initializes the fields.
Declaration
protected override void InitializeFields()
Overrides
Synchronize()
Synchronizes this instance.
Declaration
protected virtual void Synchronize()
SyncVisualStyleProperties(UIChartElement, LightVisualElement)
Syncs the visual style properties.
Declaration
protected virtual void SyncVisualStyleProperties(UIChartElement source, LightVisualElement target)
Parameters
UIChart The source. |
Light The target. |