Class SvgNumberCollection
Inheritance
System.Object
System.Collections.Generic.List<System.Single>
SvgNumberCollection
Inherited Members
System.Collections.Generic.List<System.Single>.System.Collections.IList.get_Item(System.Int32)
System.Collections.Generic.List<System.Single>.System.Collections.IList.set_Item(System.Int32, System.Object)
System.Collections.Generic.List<System.Single>.Add(System.Single)
System.Collections.Generic.List<System.Single>.System.Collections.IList.Add(System.Object)
System.Collections.Generic.List<System.Single>.AddRange(System.Collections.Generic.IEnumerable<System.Single>)
System.Collections.Generic.List<System.Single>.AsReadOnly()
System.Collections.Generic.List<System.Single>.BinarySearch(System.Int32, System.Int32, System.Single, System.Collections.Generic.IComparer<System.Single>)
System.Collections.Generic.List<System.Single>.BinarySearch(System.Single)
System.Collections.Generic.List<System.Single>.BinarySearch(System.Single, System.Collections.Generic.IComparer<System.Single>)
System.Collections.Generic.List<System.Single>.Clear()
System.Collections.Generic.List<System.Single>.Contains(System.Single)
System.Collections.Generic.List<System.Single>.System.Collections.IList.Contains(System.Object)
System.Collections.Generic.List<System.Single>.ConvertAll<TOutput>(System.Converter<System.Single, TOutput>)
System.Collections.Generic.List<System.Single>.CopyTo(System.Single[])
System.Collections.Generic.List<System.Single>.System.Collections.ICollection.CopyTo(System.Array, System.Int32)
System.Collections.Generic.List<System.Single>.CopyTo(System.Int32, System.Single[], System.Int32, System.Int32)
System.Collections.Generic.List<System.Single>.CopyTo(System.Single[], System.Int32)
System.Collections.Generic.List<System.Single>.Exists(System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.Find(System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.FindAll(System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.FindIndex(System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.FindIndex(System.Int32, System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.FindIndex(System.Int32, System.Int32, System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.FindLast(System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.FindLastIndex(System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.FindLastIndex(System.Int32, System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.FindLastIndex(System.Int32, System.Int32, System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.ForEach(System.Action<System.Single>)
System.Collections.Generic.List<System.Single>.GetEnumerator()
System.Collections.Generic.List<System.Single>.System.Collections.Generic.IEnumerable<System.Single>.GetEnumerator()
System.Collections.Generic.List<System.Single>.System.Collections.IEnumerable.GetEnumerator()
System.Collections.Generic.List<System.Single>.GetRange(System.Int32, System.Int32)
System.Collections.Generic.List<System.Single>.IndexOf(System.Single)
System.Collections.Generic.List<System.Single>.System.Collections.IList.IndexOf(System.Object)
System.Collections.Generic.List<System.Single>.IndexOf(System.Single, System.Int32)
System.Collections.Generic.List<System.Single>.IndexOf(System.Single, System.Int32, System.Int32)
System.Collections.Generic.List<System.Single>.Insert(System.Int32, System.Single)
System.Collections.Generic.List<System.Single>.System.Collections.IList.Insert(System.Int32, System.Object)
System.Collections.Generic.List<System.Single>.InsertRange(System.Int32, System.Collections.Generic.IEnumerable<System.Single>)
System.Collections.Generic.List<System.Single>.LastIndexOf(System.Single)
System.Collections.Generic.List<System.Single>.LastIndexOf(System.Single, System.Int32)
System.Collections.Generic.List<System.Single>.LastIndexOf(System.Single, System.Int32, System.Int32)
System.Collections.Generic.List<System.Single>.Remove(System.Single)
System.Collections.Generic.List<System.Single>.System.Collections.IList.Remove(System.Object)
System.Collections.Generic.List<System.Single>.RemoveAll(System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.RemoveAt(System.Int32)
System.Collections.Generic.List<System.Single>.RemoveRange(System.Int32, System.Int32)
System.Collections.Generic.List<System.Single>.Reverse()
System.Collections.Generic.List<System.Single>.Reverse(System.Int32, System.Int32)
System.Collections.Generic.List<System.Single>.Sort()
System.Collections.Generic.List<System.Single>.Sort(System.Collections.Generic.IComparer<System.Single>)
System.Collections.Generic.List<System.Single>.Sort(System.Int32, System.Int32, System.Collections.Generic.IComparer<System.Single>)
System.Collections.Generic.List<System.Single>.Sort(System.Comparison<System.Single>)
System.Collections.Generic.List<System.Single>.ToArray()
System.Collections.Generic.List<System.Single>.TrimExcess()
System.Collections.Generic.List<System.Single>.TrueForAll(System.Predicate<System.Single>)
System.Collections.Generic.List<System.Single>.Capacity
System.Collections.Generic.List<System.Single>.Count
System.Collections.Generic.List<System.Single>.System.Collections.IList.IsFixedSize
System.Collections.Generic.List<System.Single>.System.Collections.Generic.ICollection<System.Single>.IsReadOnly
System.Collections.Generic.List<System.Single>.System.Collections.IList.IsReadOnly
System.Collections.Generic.List<System.Single>.System.Collections.ICollection.IsSynchronized
System.Collections.Generic.List<System.Single>.System.Collections.ICollection.SyncRoot
System.Collections.Generic.List<System.Single>.Item[System.Int32]
System.Collections.Generic.List<System.Single>.System.Collections.IList.Item[System.Int32]
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Telerik.WinControls.Svg
Assembly: TelerikCommon.dll
Syntax
public class SvgNumberCollection : List<float>, IList<float>, ICollection<float>, IList, ICollection, IReadOnlyList<float>, IReadOnlyCollection<float>, IEnumerable<float>, IEnumerable, ICloneable
Constructors
SvgNumberCollection()
Declaration
public SvgNumberCollection()
Methods
Clone()
Declaration
public object Clone()
Returns
System.Object
|
Implements
System.ICloneable.Clone()
ToString()
Declaration
public override string ToString()
Returns
System.String
|
Overrides
System.Object.ToString()