Class HtmlRender
Standalone static class for simple and direct HTML rendering.
For low-level control and performance consider using HtmlContainer.
Inheritance
Inherited Members
Namespace: TheArtOfDev.HtmlRenderer.WinForms
Assembly: Telerik.WinControls.RadMap.dll
Syntax
public static class HtmlRender
Remarks
GDI vs. GDI+ text rendering
Windows supports two text rendering technologies: GDI and GDI+.
GDI is older, has better performance and looks better on standard monitors but doesn't support alpha channel for transparency.
GDI+ is newer, device independent so work better for printers but is slower and looks worse on monitors.
HtmlRender supports both GDI and GDI+ text rendering to accommodate different needs, GDI+ text rendering methods have "GdiPlus" suffix
in their name where GDI do not.
Rendering to image
See https://htmlrenderer.codeplex.com/wikipage?title=Image%20generation
Because of GDI text rendering issue with alpha channel clear type text rendering rendering to image requires special handling.
Solid color background - generate an image where the background is filled with solid color and all the html is rendered on top
of the background color, GDI text rendering will be used. (RenderToImage method where the first argument is html string)
Image background - render html on top of existing image with whatever currently exist but it cannot have transparent pixels,
GDI text rendering will be used. (RenderToImage method where the first argument is Image object)
Transparent background - render html to empty image using GDI+ text rendering, the generated image can be transparent.
Text rendering can be controlled using System.Drawing.Text.TextRenderingHint, note that System.Drawing.Text.TextRenderingHint.ClearTypeGridFit
doesn't render well on transparent background. (RenderToImageGdiPlus method)
Overwrite stylesheet resolution
Exposed by optional "stylesheetLoad" delegate argument.
Invoked when a stylesheet is about to be loaded by file path or URL in 'link' element.
Allows to overwrite the loaded stylesheet by providing the stylesheet data manually, or different source (file or URL) to load from.
Example: The stylesheet 'href' can be non-valid URI string that is interpreted in the overwrite delegate by custom logic to pre-loaded stylesheet object
If no alternative data is provided the original source will be used.
Overwrite image resolution
Exposed by optional "imageLoad" delegate argument.
Invoked when an image is about to be loaded by file path, URL or inline data in 'img' element or background-image CSS style.
Allows to overwrite the loaded image by providing the image object manually, or different source (file or URL) to load from.
Example: image 'src' can be non-valid string that is interpreted in the overwrite delegate by custom logic to resource image object
Example: image 'src' in the html is relative - the overwrite intercepts the load and provide full source URL to load the image from
Example: image download requires authentication - the overwrite intercepts the load, downloads the image to disk using custom code and provide
file path to load the image from.
If no alternative data is provided the original source will be used.
Note: Cannot use asynchronous scheme overwrite scheme.
Examples
Simple rendering
HtmlRender.Render(g, "<div>Hello <b>World</b></div>");
HtmlRender.Render(g, "<div>Hello <b>World</b></div>", 10, 10, 500, CssData.Parse("body {font-size: 20px}")");
Image rendering
HtmlRender.RenderToImage("<div>Hello <b>World</b></div>", new Size(600,400));
HtmlRender.RenderToImage("<div>Hello <b>World</b></div>", 600);
HtmlRender.RenderToImage(existingImage, "<div>Hello <b>World</b></div>");
Methods
AddFontFamily(FontFamily)
Adds a font family to be used in html rendering.
The added font will be used by all rendering function including HtmlContainer and all WinForms controls.
Declaration
public static void AddFontFamily(FontFamily fontFamily)
Parameters
System.Drawing.FontFamily
fontFamily
The font family to add. |
Remarks
The given font family instance must be remain alive while the renderer is in use.
If loaded to System.Drawing.Text.PrivateFontCollection then the collection must be alive.
If loaded from file then the file must not be deleted.
AddFontFamilyMapping(String, String)
Adds a font mapping from fromFamily
to toFamily
iff the fromFamily
is not found.
When the fromFamily
font is used in rendered html and is not found in existing
fonts (installed or added) it will be replaced by toFamily
.
Declaration
public static void AddFontFamilyMapping(string fromFamily, string toFamily)
Parameters
System.String
fromFamily
the font family to replace |
System.String
toFamily
the font family to replace with |
Remarks
This fonts mapping can be used as a fallback in case the requested font is not installed in the client system.
Measure(Graphics, String, Single, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Measure the size (width and height) required to draw the given html under given max width restriction.
If no max width restriction is given the layout will use the maximum possible width required by the content,
it can be the longest text line or full image width.
Use GDI text rendering, note System.Drawing.Graphics.TextRenderingHint has no effect.
Declaration
public static SizeF Measure(Graphics g, string html, float maxWidth = 0F, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.Drawing.Graphics
g
Device to use for measure |
System.String
html
HTML source to render |
System.Single
maxWidth
optional: bound the width of the html to render in (default - 0, unlimited) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.SizeF
the size required for the html |
MeasureGdiPlus(Graphics, String, Single, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Measure the size (width and height) required to draw the given html under given max width restriction.
If no max width restriction is given the layout will use the maximum possible width required by the content,
it can be the longest text line or full image width.
Use GDI+ text rending, use System.Drawing.Graphics.TextRenderingHint to control text rendering.
Declaration
public static SizeF MeasureGdiPlus(Graphics g, string html, float maxWidth = 0F, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.Drawing.Graphics
g
Device to use for measure |
System.String
html
HTML source to render |
System.Single
maxWidth
optional: bound the width of the html to render in (default - 0, unlimited) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.SizeF
the size required for the html |
ParseStyleSheet(String, Boolean)
Parse the given stylesheet to CssData object.
If combineWithDefault
is true the parsed css blocks are added to the
default css data (as defined by W3), merged if class name already exists. If false only the data in the given stylesheet is returned.
Declaration
public static CssData ParseStyleSheet(string stylesheet, bool combineWithDefault = true)
Parameters
System.String
stylesheet
the stylesheet source to parse |
System.Boolean
combineWithDefault
true - combine the parsed css data with default css data, false - return only the parsed css data |
Returns
CssData
the parsed css data |
See Also
Render(Graphics, String, PointF, SizeF, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML source on the specified location and max size restriction.
Use GDI text rendering, note System.Drawing.Graphics.TextRenderingHint has no effect.
If maxSize
.Width is zero the html will use all the required width, otherwise it will perform line
wrap as specified in the html
If maxSize
.Height is zero the html will use all the required height, otherwise it will clip at the
given max height not rendering the html below it.
Returned is the actual width and height of the rendered html.
Declaration
public static SizeF Render(Graphics g, string html, PointF location, SizeF maxSize, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.Drawing.Graphics
g
Device to render with |
System.String
html
HTML source to render |
System.Drawing.PointF
location
the top-left most location to start render the html at |
System.Drawing.SizeF
maxSize
the max size of the rendered html (if height above zero it will be clipped) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.SizeF
the actual size of the rendered html |
Render(Graphics, String, Single, Single, Single, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML source on the specified location and max width restriction.
Use GDI text rendering, note System.Drawing.Graphics.TextRenderingHint has no effect.
If maxWidth
is zero the html will use all the required width, otherwise it will perform line
wrap as specified in the html
Returned is the actual width and height of the rendered html.
Declaration
public static SizeF Render(Graphics g, string html, float left = 0F, float top = 0F, float maxWidth = 0F, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.Drawing.Graphics
g
Device to render with |
System.String
html
HTML source to render |
System.Single
left
optional: the left most location to start render the html at (default - 0) |
System.Single
top
optional: the top most location to start render the html at (default - 0) |
System.Single
maxWidth
optional: bound the width of the html to render in (default - 0, unlimited) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.SizeF
the actual size of the rendered html |
RenderGdiPlus(Graphics, String, PointF, SizeF, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML source on the specified location and max size restriction.
Use GDI+ text rending, use System.Drawing.Graphics.TextRenderingHint to control text rendering.
If maxSize
.Width is zero the html will use all the required width, otherwise it will perform line
wrap as specified in the html
If maxSize
.Height is zero the html will use all the required height, otherwise it will clip at the
given max height not rendering the html below it.
Returned is the actual width and height of the rendered html.
Declaration
public static SizeF RenderGdiPlus(Graphics g, string html, PointF location, SizeF maxSize, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.Drawing.Graphics
g
Device to render with |
System.String
html
HTML source to render |
System.Drawing.PointF
location
the top-left most location to start render the html at |
System.Drawing.SizeF
maxSize
the max size of the rendered html (if height above zero it will be clipped) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.SizeF
the actual size of the rendered html |
RenderGdiPlus(Graphics, String, Single, Single, Single, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML source on the specified location and max size restriction.
Use GDI+ text rending, use System.Drawing.Graphics.TextRenderingHint to control text rendering.
If maxWidth
is zero the html will use all the required width, otherwise it will perform line
wrap as specified in the html
Returned is the actual width and height of the rendered html.
Declaration
public static SizeF RenderGdiPlus(Graphics g, string html, float left = 0F, float top = 0F, float maxWidth = 0F, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.Drawing.Graphics
g
Device to render with |
System.String
html
HTML source to render |
System.Single
left
optional: the left most location to start render the html at (default - 0) |
System.Single
top
optional: the top most location to start render the html at (default - 0) |
System.Single
maxWidth
optional: bound the width of the html to render in (default - 0, unlimited) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.SizeF
the actual size of the rendered html |
RenderToImage(Image, String, PointF, SizeF, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML on top of the given image.
image
will contain the rendered html in it on top of original content.
image
must not contain transparent pixels as it will corrupt the rendered html text.
See "Rendering to image" remarks section on HtmlRender.
Declaration
public static void RenderToImage(Image image, string html, PointF location, SizeF maxSize, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.Drawing.Image
image
the image to render the html on |
System.String
html
HTML source to render |
System.Drawing.PointF
location
the top-left most location to start render the html at |
System.Drawing.SizeF
maxSize
the max size of the rendered html (if height above zero it will be clipped) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
RenderToImage(Image, String, PointF, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML on top of the given image.
image
will contain the rendered html in it on top of original content.
image
must not contain transparent pixels as it will corrupt the rendered html text.
The HTML will be layout by the given image size but may be clipped if cannot fit.
See "Rendering to image" remarks section on HtmlRender.
Declaration
public static void RenderToImage(Image image, string html, PointF location = null, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.Drawing.Image
image
the image to render the html on |
System.String
html
HTML source to render |
System.Drawing.PointF
location
optional: the top-left most location to start render the html at (default - 0,0) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
RenderToImage(String, Size, Color, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML into a new image of the requested size.
The HTML will be layout by the given size but will be clipped if cannot fit.
Limitation: The image cannot have transparent background, by default it will be white.
See "Rendering to image" remarks section on HtmlRender.
Declaration
public static Image RenderToImage(string html, Size size, Color backgroundColor = null, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.String
html
HTML source to render |
System.Drawing.Size
size
The size of the image to render into, layout html by width and clipped by height |
System.Drawing.Color
backgroundColor
optional: the color to fill the image with (default - white) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.Image
the generated image of the html |
Exceptions
System.ArgumentOutOfRangeException
if |
RenderToImage(String, Size, Size, Color, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML into a new image of unknown size that will be determined by min/max width/height and HTML layout.
If maxSize
.Width is zero the html will use all the required width, otherwise it will perform line
wrap as specified in the html
If maxSize
.Height is zero the html will use all the required height, otherwise it will clip at the
given max height not rendering the html below it.
If minSize
(Width/Height) is above zero the rendered image will not be smaller than the given min size.
Limitation: The image cannot have transparent background, by default it will be white.
See "Rendering to image" remarks section on HtmlRender.
Declaration
public static Image RenderToImage(string html, Size minSize, Size maxSize, Color backgroundColor = null, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.String
html
HTML source to render |
System.Drawing.Size
minSize
optional: the min size of the rendered html (zero - not limit the width/height) |
System.Drawing.Size
maxSize
optional: the max size of the rendered html, if not zero and html cannot be layout within the limit it will be clipped (zero - not limit the width/height) |
System.Drawing.Color
backgroundColor
optional: the color to fill the image with (default - white) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.Image
the generated image of the html |
Exceptions
System.ArgumentOutOfRangeException
if |
RenderToImage(String, Int32, Int32, Color, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML into a new image of unknown size that will be determined by max width/height and HTML layout.
If maxWidth
is zero the html will use all the required width, otherwise it will perform line
wrap as specified in the html
If maxHeight
is zero the html will use all the required height, otherwise it will clip at the
given max height not rendering the html below it.
Limitation: The image cannot have transparent background, by default it will be white.
See "Rendering to image" remarks section on HtmlRender.
Declaration
public static Image RenderToImage(string html, int maxWidth = 0, int maxHeight = 0, Color backgroundColor = null, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.String
html
HTML source to render |
System.Int32
maxWidth
optional: the max width of the rendered html, if not zero and html cannot be layout within the limit it will be clipped |
System.Int32
maxHeight
optional: the max height of the rendered html, if not zero and html cannot be layout within the limit it will be clipped |
System.Drawing.Color
backgroundColor
optional: the color to fill the image with (default - white) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.Image
the generated image of the html |
Exceptions
System.ArgumentOutOfRangeException
if |
RenderToImageGdiPlus(String, Size, Size, TextRenderingHint, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML into a new image of unknown size that will be determined by min/max width/height and HTML layout.
If maxSize
.Width is zero the html will use all the required width, otherwise it will perform line
wrap as specified in the html
If maxSize
.Height is zero the html will use all the required height, otherwise it will clip at the
given max height not rendering the html below it.
If minSize
(Width/Height) is above zero the rendered image will not be smaller than the given min size.
The generated image have transparent background that the html is rendered on.
GDI+ text rending can be controlled by providing System.Drawing.Text.TextRenderingHint.
See "Rendering to image" remarks section on HtmlRender.
Declaration
public static Image RenderToImageGdiPlus(string html, Size minSize, Size maxSize, TextRenderingHint textRenderingHint, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.String
html
HTML source to render |
System.Drawing.Size
minSize
optional: the min size of the rendered html (zero - not limit the width/height) |
System.Drawing.Size
maxSize
optional: the max size of the rendered html, if not zero and html cannot be layout within the limit it will be clipped (zero - not limit the width/height) |
System.Drawing.Text.TextRenderingHint
textRenderingHint
optional: (default - SingleBitPerPixelGridFit) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.Image
the generated image of the html |
RenderToImageGdiPlus(String, Size, TextRenderingHint, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML into a new image of the requested size.
The HTML will be layout by the given size but will be clipped if cannot fit.
The generated image have transparent background that the html is rendered on.
GDI+ text rending can be controlled by providing System.Drawing.Text.TextRenderingHint.
See "Rendering to image" remarks section on HtmlRender.
Declaration
public static Image RenderToImageGdiPlus(string html, Size size, TextRenderingHint textRenderingHint, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.String
html
HTML source to render |
System.Drawing.Size
size
The size of the image to render into, layout html by width and clipped by height |
System.Drawing.Text.TextRenderingHint
textRenderingHint
optional: (default - SingleBitPerPixelGridFit) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.Image
the generated image of the html |
RenderToImageGdiPlus(String, Int32, Int32, TextRenderingHint, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Renders the specified HTML into a new image of unknown size that will be determined by max width/height and HTML layout.
If maxWidth
is zero the html will use all the required width, otherwise it will perform line
wrap as specified in the html
If maxHeight
is zero the html will use all the required height, otherwise it will clip at the
given max height not rendering the html below it.
The generated image have transparent background that the html is rendered on.
GDI+ text rending can be controlled by providing System.Drawing.Text.TextRenderingHint.
See "Rendering to image" remarks section on HtmlRender.
Declaration
public static Image RenderToImageGdiPlus(string html, int maxWidth = 0, int maxHeight = 0, TextRenderingHint textRenderingHint, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.String
html
HTML source to render |
System.Int32
maxWidth
optional: the max width of the rendered html, if not zero and html cannot be layout within the limit it will be clipped |
System.Int32
maxHeight
optional: the max height of the rendered html, if not zero and html cannot be layout within the limit it will be clipped |
System.Drawing.Text.TextRenderingHint
textRenderingHint
optional: (default - SingleBitPerPixelGridFit) |
CssData
cssData
optional: the style to use for html rendering (default - use W3 default style) |
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
optional: can be used to overwrite stylesheet resolution logic |
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
optional: can be used to overwrite image resolution logic |
Returns
System.Drawing.Image
the generated image of the html |
RenderToMetafile(String, Single, Single, Single, CssData, EventHandler<HtmlStylesheetLoadEventArgs>, EventHandler<HtmlImageLoadEventArgs>)
Declaration
public static Metafile RenderToMetafile(string html, float left = 0F, float top = 0F, float maxWidth = 0F, CssData cssData = null, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad = null, EventHandler<HtmlImageLoadEventArgs> imageLoad = null)
Parameters
System.String
html
|
System.Single
left
|
System.Single
top
|
System.Single
maxWidth
|
CssData
cssData
|
System.EventHandler<HtmlStylesheetLoadEventArgs>
stylesheetLoad
|
System.EventHandler<HtmlImageLoadEventArgs>
imageLoad
|
Returns
System.Drawing.Imaging.Metafile
|