Class SliceDiceAlgorithm
This class is responsible for arranging the TreeMapDataItem elements in slices.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Telerik.WinControls.UI.TreeMap
Assembly: Telerik.WinControls.UI.dll
Syntax
public sealed class SliceDiceAlgorithm : TreeMapAlgorithm
Constructors
SliceDiceAlgorithm()
Properties
Orientation
Gets or sets the orientation.
Declaration
public SliceDiceOrientation Orientation { get; set; }
Property Value
SliceDiceOrientation
The orientation. |
SortDirection
Gets or sets the sort direction.
Declaration
public ListSortDirection SortDirection { get; set; }
Property Value
System.ComponentModel.ListSortDirection
The sort direction. |
Methods
CalculateRectangles(IEnumerable<Double>, SizeF)
Calculates the rectangles.
Declaration
public override IList<RectangleF> CalculateRectangles(IEnumerable<double> data, SizeF availableSize)
Parameters
System.Collections.Generic.IEnumerable<System.Double>
data
The data. |
System.Drawing.SizeF
availableSize
Size of the available. |
Returns
System.Collections.Generic.IList<System.Drawing.RectangleF>
|