Class DelegateCommand
Provides a simple ICommand implementation.
Inheritance
Inherited Members
Namespace: Telerik.WinForms.RichTextEditor.RichTextBoxUI.Dialogs.StyleFormattingProperties
Assembly: Telerik.WinControls.RichTextEditor.dll
Syntax
public class DelegateCommand
Constructors
DelegateCommand(Action<Object>)
Initializes a new instance of the DelegateCommand class.
Declaration
public DelegateCommand(Action<object> execute)
Parameters
|
System.Action<System.Object>
execute
The execute action. |
DelegateCommand(Action<Object>, Predicate<Object>)
Initializes a new instance of the DelegateCommand class.
Declaration
public DelegateCommand(Action<object> execute, Predicate<object> canExecute)
Parameters
|
System.Action<System.Object>
execute
The execute action. |
|
System.Predicate<System.Object>
canExecute
The can execute predicate. |
Methods
CanExecute(Object)
Defines the method that determines whether the command can execute in its current state.
Declaration
public bool CanExecute(object parameter)
Parameters
|
System.Object
parameter
Data used by the command. If the command does not require data to be passed, this object can be set to null. |
Returns
|
System.Boolean
True if this command can be executed, otherwise - false. |
Execute(Object)
Defines the method to be called when the command is invoked.
Declaration
public void Execute(object parameter)
Parameters
|
System.Object
parameter
Data used by the command. If the command does not require data to be passed, this object can be set to null. |
InvalidateCanExecute()
Raises the CanExecuteChanged event.
Declaration
public void InvalidateCanExecute()
Events
CanExecuteChanged
Occurs when changes occur that affect whether the command should execute.
Declaration
public event EventHandler CanExecuteChanged
Event Type
|
System.EventHandler
|