Text Appearance

The Entry provides a number of settings for configuring the appearance of the text it displays such as the text input itself, adding a watermark to the text, setting the Entry in its read-only state, and so on.

Setting the Text Input

The following properties are related to the Entry Text appearance and alignment:

  • Text(string)—Defines the text.
  • TextColor(Color)—Defines the color of the visible Entry text.
  • VerticalTextAlignment (of type Xamarin.Forms.TextAlignment)—Specifies the vertical alignment of the text.
  • HorizontalTextAlignment (of type Xamarin.Forms.TextAlignment)—Specifies the horizontal alignment of the text.
  • Padding(Thickness)—Defines the padding of the text.

Adding Watermarks

The Entry exposes the WatermarkText(string) property that prompts users what kind of information they are expected to enter in the text input. The watermark text is displayed when the control is empty. Additionally, you can set the WatermarkTextColor(Color) to customize the look of the watermark text as demonstrated in the following example.

<telerikInput:RadEntry WatermarkText="First Name"
                       WatermarkTextColor="#6EA3FF" />

In the provided example:


The following image shows the end result.

Entry with Watermark

Setting the Read-Only State

You can choose whether the Entry control is editable for end users or not by setting its read-only state through the IsReadOnly bool property. By default, IsReadOnly is set to False. To restrict the control from editing, set the IsReadOnly to True.

<telerikInput:RadEntry x:Name="telerikEntry"
                       Text="Telerik UI for Xamarin Entry control"
                       IsReadOnly="True" />

Defining the Max Length

You can restrict the number of the symbols the Entry control allows for its input field by using the MaxLength (int) property.

The following example demonstrates how to set the maximum length of the input to 10 symbols.

<telerikInput:RadEntry x:Name="telerikEntry"
                       WatermarkText="Enter text"
                       MaxLength="10" />

Setting the Keyboard Type

The Keyboard property of type Xamarin.Forms.Keyboard allows you to define the type of the keyboard that will be visualized by the device.

<telerikInput:RadEntry x:Name="entry"
                       WatermarkText="Watermark Text" />

See Also

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