Camera
The chart camera defines and controls the point of view from where the chart is observed in 3D space. RadCartesianChart3D uses the WPF Camera class to project 3D objects to a 2D surface. By default the chart uses the native PerspectiveCamera provided by the WPF framework.
The point of view is defined by the position of the camera in the 3D space (x, y, z positions), the look direction represented by a 3D vector and a field of view angle when the camera is perspective.
You can get the camera object using the Camera property of the chart.
Example 1: Getting/setting the chart camera
// Getting the camera
Camera camera = chart.Camera;
// Setting the camera
chart.Camera = new OrthographicCamera();
You can find more information about 3D and the WPF cameras in the 3-D Graphics Overview article in MSDN.
RadCartesianChart3D allows you easier interaction with the camera via the Chart3DCameraBehavior class. You can read more about it in the Telerik's Camera Behavior help article.