cancel

Cancels the current touch event sequence. Calling cancel in a touchstart or dragmove will disable subsequent move or tap/end/hold event handlers from being called.

Example

<div id="touch">Touch here</div>

<script>
    $("#touch").kendoTouch({
        touchstart: function(e) {
            e.sender.cancel(); // e.sender is a reference to the touch widget.
        },
        hold: function(e) {
            // this event handler will not be executed
/* The result can be observed in the DevTools(F12) console of the browser. */
            console.log(e);
        }
    });
</script>
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