Class SugiyamaProcessor
Sugiyama layout of a single connected graph.
The process consists of the following steps:
- layering: the longest path in the component determines the number of layers
- normalization:
- nodes ordering:
- positioning: the actual positions (or bounding rectangles) are set.
Inheritance
System.Object
SugiyamaProcessor
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Telerik.Windows.Diagrams.Core
Assembly: Telerik.Windows.Diagrams.Core.dll
Syntax
public class SugiyamaProcessor
Constructors
SugiyamaProcessor()
Declaration
public SugiyamaProcessor()
Methods
Layout(Graph<SugiyamaData, Object>, SugiyamaSettings)
Performs a layout pass on a connected component.
Declaration
public void Layout(Graph<SugiyamaData, object> graph, SugiyamaSettings layoutSettings)
Parameters
Graph<SugiyamaData, System.Object>
graph
The graph to rearrange. |
SugiyamaSettings
layoutSettings
The layout settings. |