TreeList Validation
The Telerik UI for Blazor TreeList supports built-in validation that is enabled by default. The component passes an EditContext
as a cascading value to the editable cells. If any validation messages are present the TreeList will render them as Validation Tooltips on hover of the specific editor.
In this Article:
Disable Validation
To disable the built-in validation, add a <TreeListValidationSettings>
tag to the <TreeListSettings>
and set the Enabled
parameter to false
.
@* Disable the built-in validation in the TreeList *@
@using System.ComponentModel.DataAnnotations @* for the validation attributes *@
<TelerikTreeList Data="@Data"
EditMode="@TreeListEditMode.Inline"
OnUpdate="@UpdateItem"
OnDelete="@DeleteItem"
OnCreate="@CreateItem"
OnEdit="@OnEditHandler"
OnCancel="@OnCancelHandler"
Pageable="true" ItemsField="@(nameof(Employee.DirectReports))"
Width="850px">
<TreeListSettings>
<TreeListValidationSettings Enabled="false">
</TreeListValidationSettings>
</TreeListSettings>
<TreeListToolBarTemplate>
<TreeListCommandButton Command="Add" Icon="@SvgIcon.Plus">Add</TreeListCommandButton>
</TreeListToolBarTemplate>
<TreeListColumns>
<TreeListCommandColumn Width="280px">
<TreeListCommandButton Command="Add" Icon="@SvgIcon.Plus">Add Child</TreeListCommandButton>
<TreeListCommandButton Command="Edit" Icon="@SvgIcon.Pencil">Edit</TreeListCommandButton>
<TreeListCommandButton Command="Delete" Icon="@SvgIcon.Trash">Delete</TreeListCommandButton>
<TreeListCommandButton Command="Save" Icon="@SvgIcon.Save" ShowInEdit="true">Update</TreeListCommandButton>
<TreeListCommandButton Command="Cancel" Icon="@SvgIcon.Cancel" ShowInEdit="true">Cancel</TreeListCommandButton>
</TreeListCommandColumn>
<TreeListColumn Field="Name" Expandable="true" Width="320px" />
<TreeListColumn Field="Id" Editable="false" Width="120px" />
<TreeListColumn Field="EmailAddress" Width="220px" />
<TreeListColumn Field="HireDate" Width="220px" />
</TreeListColumns>
</TelerikTreeList>
@code {
public List<Employee> Data { get; set; }
// Sample CUD operations for the local data
async Task UpdateItem(TreeListCommandEventArgs args)
{
var item = args.Item as Employee;
// perform actual data source operations here through your service
await MyService.Update(item);
// update the local view-model data with the service data
await GetTreeListData();
}
async Task CreateItem(TreeListCommandEventArgs args)
{
var item = args.Item as Employee;
var parentItem = args.ParentItem as Employee;
// perform actual data source operations here through your service
await MyService.Create(item, parentItem);
// update the local view-model data with the service data
await GetTreeListData();
}
async Task DeleteItem(TreeListCommandEventArgs args)
{
var item = args.Item as Employee;
// perform actual data source operations here through your service
await MyService.Delete(item);
// update the local view-model data with the service data
await GetTreeListData();
}
// OnEdit handler
async Task OnEditHandler(TreeListCommandEventArgs args)
{
Employee empl = args.Item as Employee;
if (empl.Id == 1)
{
// prevent opening for edit based on condition
args.IsCancelled = true;
Console.WriteLine("You cannot edit this item");
}
}
// OnCancel handler
async Task OnCancelHandler(TreeListCommandEventArgs args)
{
Employee empl = args.Item as Employee;
// if necessary, perform actual data source operation here through your service
}
// sample model
public class Employee
{
public int Id { get; set; }
[Required]
public string Name { get; set; }
public string EmailAddress { get; set; }
public DateTime HireDate { get; set; }
public List<Employee> DirectReports { get; set; }
public bool HasChildren { get; set; }
// Used for the editing so replacing the object in the view-model data
// will treat it as the same object and keep its state - otherwise it will
// collapse after editing is done, which is not what the user would expect
public override bool Equals(object obj)
{
if (obj is Employee)
{
return this.Id == (obj as Employee).Id;
}
return false;
}
}
// data generation
async Task GetTreeListData()
{
Data = await MyService.Read();
}
protected override async Task OnInitializedAsync()
{
await GetTreeListData();
}
// the following static class mimics an actual data service that handles the actual data source
// replace it with your actual service through the DI, this only mimics how the API can look like and works for this standalone page
public static class MyService
{
private static List<Employee> _data { get; set; } = new List<Employee>();
// used in this example for data generation and retrieval for CUD operations on the current view-model data
private static int LastId { get; set; } = 1;
public static async Task Create(Employee itemToInsert, Employee parentItem)
{
InsertItemRecursive(_data, itemToInsert, parentItem);
}
public static async Task<List<Employee>> Read()
{
if (_data.Count < 1)
{
for (int i = 1; i < 15; i++)
{
Employee root = new Employee
{
Id = LastId,
Name = $"root: {i}",
EmailAddress = $"{i}@example.com",
HireDate = DateTime.Now.AddYears(-i),
DirectReports = new List<Employee>(),
HasChildren = true
};
_data.Add(root);
LastId++;
for (int j = 1; j < 4; j++)
{
int currId = LastId;
Employee firstLevelChild = new Employee
{
Id = currId,
Name = $"first level child {j} of {i}",
EmailAddress = $"{currId}@example.com",
HireDate = DateTime.Now.AddDays(-currId),
DirectReports = new List<Employee>(),
HasChildren = true
};
root.DirectReports.Add(firstLevelChild);
LastId++;
for (int k = 1; k < 3; k++)
{
int nestedId = LastId;
firstLevelChild.DirectReports.Add(new Employee
{
Id = LastId,
Name = $"second level child {k} of {j} and {i}",
EmailAddress = $"{nestedId}@example.com",
HireDate = DateTime.Now.AddMinutes(-nestedId)
}); ;
LastId++;
}
}
}
_data[0].Name += " (non-editable, see OnEdit)";
}
return await Task.FromResult(_data);
}
public static async Task Update(Employee itemToUpdate)
{
UpdateItemRecursive(_data, itemToUpdate);
}
public static async Task Delete(Employee itemToDelete)
{
RemoveChildRecursive(_data, itemToDelete);
}
// sample helper methods for handling the view-model data hierarchy
static void UpdateItemRecursive(List<Employee> items, Employee itemToUpdate)
{
for (int i = 0; i < items.Count; i++)
{
if (items[i].Id.Equals(itemToUpdate.Id))
{
items[i] = itemToUpdate;
return;
}
if (items[i].DirectReports?.Count > 0)
{
UpdateItemRecursive(items[i].DirectReports, itemToUpdate);
}
}
}
static void RemoveChildRecursive(List<Employee> items, Employee item)
{
for (int i = 0; i < items.Count(); i++)
{
if (item.Equals(items[i]))
{
items.Remove(item);
return;
}
else if (items[i].DirectReports?.Count > 0)
{
RemoveChildRecursive(items[i].DirectReports, item);
if (items[i].DirectReports.Count == 0)
{
items[i].HasChildren = false;
}
}
}
}
static void InsertItemRecursive(List<Employee> Data, Employee insertedItem, Employee parentItem)
{
insertedItem.Id = LastId++;
if (parentItem != null)
{
parentItem.HasChildren = true;
if (parentItem.DirectReports == null)
{
parentItem.DirectReports = new List<Employee>();
}
parentItem.DirectReports.Insert(0, insertedItem);
}
else
{
Data.Insert(0, insertedItem);
}
}
}
}
Use a Custom Validator
You can validate the TreeList with any validator that uses the EditContext
. To change the default validator, add a <ValidatorTemplate>
tag in <TreeListSettings>
. Define the custom validator in the ValidatorTemplate
.