Class TileLayoutItemState
Describes the user-changeable state of an individual TileLayout tile so you can store it and apply it to the component through its parent TileLayoutState object.
Inheritance
Namespace: Telerik.Blazor.Components
Assembly: Telerik.Blazor.dll
Syntax
public class TileLayoutItemState : Object
Constructors
TileLayoutItemState()
Declaration
public TileLayoutItemState()
Properties
ColSpan
How many rows the tile is tall.
Declaration
public int ColSpan { get; set; }
Property Value
System.Int32
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Id
The id of the tile.
Declaration
public string Id { get; }
Property Value
System.String
|
Order
The order of the tile in the user-defined layout. Items from the tile state collection are applied sequentially to the tiles in the component markup.
Declaration
public int Order { get; set; }
Property Value
System.Int32
|
RowSpan
How many columns the tile is wide.
Declaration
public int RowSpan { get; set; }
Property Value
System.Int32
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