Class ZlibStream
Inheritance
System.Object
System.MarshalByRefObject
System.IO.Stream
ZlibStream
Inherited Members
System.IO.Stream.Null
System.IO.Stream.CopyToAsync(System.IO.Stream)
System.IO.Stream.CopyToAsync(System.IO.Stream, System.Int32)
System.IO.Stream.CopyToAsync(System.IO.Stream, System.Int32, System.Threading.CancellationToken)
System.IO.Stream.CopyTo(System.IO.Stream)
System.IO.Stream.CopyTo(System.IO.Stream, System.Int32)
System.IO.Stream.Close()
System.IO.Stream.Dispose()
System.IO.Stream.FlushAsync()
System.IO.Stream.FlushAsync(System.Threading.CancellationToken)
System.IO.Stream.CreateWaitHandle()
System.IO.Stream.BeginRead(System.Byte[], System.Int32, System.Int32, System.AsyncCallback, System.Object)
System.IO.Stream.EndRead(System.IAsyncResult)
System.IO.Stream.ReadAsync(System.Byte[], System.Int32, System.Int32)
System.IO.Stream.ReadAsync(System.Byte[], System.Int32, System.Int32, System.Threading.CancellationToken)
System.IO.Stream.BeginWrite(System.Byte[], System.Int32, System.Int32, System.AsyncCallback, System.Object)
System.IO.Stream.EndWrite(System.IAsyncResult)
System.IO.Stream.WriteAsync(System.Byte[], System.Int32, System.Int32)
System.IO.Stream.WriteAsync(System.Byte[], System.Int32, System.Int32, System.Threading.CancellationToken)
System.IO.Stream.ReadByte()
System.IO.Stream.WriteByte(System.Byte)
System.IO.Stream.Synchronized(System.IO.Stream)
System.IO.Stream.ObjectInvariant()
System.IO.Stream.CanTimeout
System.IO.Stream.ReadTimeout
System.IO.Stream.WriteTimeout
System.MarshalByRefObject.MemberwiseClone(System.Boolean)
System.MarshalByRefObject.GetLifetimeService()
System.MarshalByRefObject.InitializeLifetimeService()
System.MarshalByRefObject.CreateObjRef(System.Type)
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ArtOfTest.WebAii.Zip.Zlib
Assembly: ArtOfTest.WebAii.dll
Syntax
public class ZlibStream : Stream, IDisposable
Constructors
ZlibStream(Stream, CompressionMode)
Declaration
public ZlibStream(Stream stream, CompressionMode mode)
Parameters
System.
|
Compression
|
ZlibStream(Stream, CompressionMode, CompressionLevel)
Declaration
public ZlibStream(Stream stream, CompressionMode mode, CompressionLevel level)
Parameters
System.
|
Compression
|
Compression
|
ZlibStream(Stream, CompressionMode, CompressionLevel, Boolean)
Declaration
public ZlibStream(Stream stream, CompressionMode mode, CompressionLevel level, bool leaveOpen)
Parameters
System.
|
Compression
|
Compression
|
System.
|
ZlibStream(Stream, CompressionMode, Boolean)
Declaration
public ZlibStream(Stream stream, CompressionMode mode, bool leaveOpen)
Parameters
System.
|
Compression
|
System.
|
Properties
BufferSize
Declaration
public int BufferSize { get; set; }
Property Value
System.
|
CanRead
Declaration
public override bool CanRead { get; }
Property Value
System.
|
Overrides
System.IO.Stream.CanRead
CanSeek
Declaration
public override bool CanSeek { get; }
Property Value
System.
|
Overrides
System.IO.Stream.CanSeek
CanWrite
Declaration
public override bool CanWrite { get; }
Property Value
System.
|
Overrides
System.IO.Stream.CanWrite
FlushMode
Length
Declaration
public override long Length { get; }
Property Value
System.
|
Overrides
System.IO.Stream.Length
Position
Declaration
public override long Position { get; set; }
Property Value
System.
|
Overrides
System.IO.Stream.Position
TotalIn
Declaration
public virtual long TotalIn { get; }
Property Value
System.
|
TotalOut
Declaration
public virtual long TotalOut { get; }
Property Value
System.
|
Methods
CompressBuffer(Byte[])
Declaration
public static byte[] CompressBuffer(byte[] b)
Parameters
System.
|
Returns
System.
|
CompressString(String)
Declaration
public static byte[] CompressString(string s)
Parameters
System.
|
Returns
System.
|
Dispose(Boolean)
Declaration
protected override void Dispose(bool disposing)
Parameters
System.
|
Overrides
System.IO.Stream.Dispose(System.Boolean)
Flush()
Declaration
public override void Flush()
Overrides
System.IO.Stream.Flush()
Read(Byte[], Int32, Int32)
Declaration
public override int Read(byte[] buffer, int offset, int count)
Parameters
System.
|
System.
|
System.
|
Returns
System.
|
Overrides
System.IO.Stream.Read(System.Byte[], System.Int32, System.Int32)
Seek(Int64, SeekOrigin)
Declaration
public override long Seek(long offset, SeekOrigin origin)
Parameters
System.
|
System.
|
Returns
System.
|
Overrides
System.IO.Stream.Seek(System.Int64, System.IO.SeekOrigin)
SetLength(Int64)
Declaration
public override void SetLength(long value)
Parameters
System.
|
Overrides
System.IO.Stream.SetLength(System.Int64)
UncompressBuffer(Byte[])
Declaration
public static byte[] UncompressBuffer(byte[] compressed)
Parameters
System.
|
Returns
System.
|
UncompressString(Byte[])
Declaration
public static string UncompressString(byte[] compressed)
Parameters
System.
|
Returns
System.
|
Write(Byte[], Int32, Int32)
Declaration
public override void Write(byte[] buffer, int offset, int count)
Parameters
System.
|
System.
|
System.
|
Overrides
System.IO.Stream.Write(System.Byte[], System.Int32, System.Int32)