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Class RuleMatchResult

Used to hold the result of a rule match operation on a session

Inheritance
System.Object
RuleMatchResult
Namespace: Fiddler
Assembly: FiddlerCore.dll

Syntax

public class RuleMatchResult : Object

Constructors

RuleMatchResult(Boolean, Boolean, Boolean, String)

Creates a new instance of the rule match result

Declaration
public RuleMatchResult(bool success, bool finalBehavior, bool executedAllActions, string lastExecutedId)
Parameters
System.Boolean success

True if the rule matched

System.Boolean finalBehavior

Whether the rule actions indicated a final behavior (we must stop checking other rules).

System.Boolean executedAllActions

Whether the rule executed all actions

System.String lastExecutedId

The id of the last executed action. Could be null if no actions was executed

Properties

ExecutedAllActions

Whether all actions were executed

Declaration
public bool ExecutedAllActions { get; }
Property Value
System.Boolean

FinalBehavior

Whether the rule actions indicated a final behavior (we must stop checking other rules).

Declaration
public bool FinalBehavior { get; }
Property Value
System.Boolean

LastExecutedId

Id of the last executed action

Declaration
public string LastExecutedId { get; }
Property Value
System.String

Success

True if the rule matched

Declaration
public bool Success { get; }
Property Value
System.Boolean

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All Rights Reserved.

Progress, Telerik, and certain product names used herein are trademarks or registered trademarks of Progress Software Corporation and/or one of its subsidiaries or affiliates in the U.S. and/or other countries. See Trademarks for appropriate markings.