Namespace Telerik.Windows.Controls.TransitionEffects
Classes
This class implements the LoadShader method that will load shaders from the Telerik.Windows.Controls assembly. Consider extending TransitionEffect instead of BaseTransitionEffect. |
This class represents a transition between two visual. The transition fades between the two visuals. |
This class is a concrete implementation of a transition effect that makes zoom and slide transition. |
This class is a concrete implementation of a transition effect that makes zoom and slide transition. |
Animate the layout so it looks like the old content is clipped and than the new content is than revealed. |
This class is a concrete implementation of a transition effect that makes zoom and slide transition. |
This class is a concrete implementation of a transition effect that makes zoom and slide transition. |
This class is a concrete implementation of a transition effect that makes zoom and slide transition. |
This class is a concrete implementation of a transition effect that rotates the content in pseudo 3D space. |
Base class pseudo 3D transitions. |
PerspectiveTransitionPlaneState Provides a human readable state of a 3D plane. The properties are easy to understand and animate in the OnProgressChanged of a PerspectiveTransition. |
Provides information about the planes with the old and new content in a PerspectiveTransition. |
This class is a concrete implementation of a transition effect that makes zoom and slide transition. |
This class is a concrete implementation of a transition effect that makes zoom and slide transition. |
Represents a Slide and zoom transition. |
This class is a concrete implementation of a transition effect that makes zoom and slide transition. |
This class is a concrete implementation of a transition effect that makes zoom and slide transition. |
Enums
Specify the direction of the rotation. |