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Running Hybrid Apps on Devices

With Progress AppBuilder, you can run your hybrid app on physical devices before publishing it. Running your app on a physical device provides more accurate test results compared to running it in the simulator.

In the classic Windows desktop client, you can build and deploy on connected devices or over the air.

In the in-browser client, you can build and deploy over the air.

In the extension for Visual Studio, you can build and deploy on connected devices or over the air.

In the command-line interface, you can build and deploy on connected devices or over the air.

In the package for Sublime Text, you can build and deploy on connected devices.

After you have launched a native iOS or Android emulator (including Genymotion), while the emulator is running, AppBuilder recognizes and treats it as a connected device.

In this section, you will find the following resources:

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