The ScatterPointSeries are represented on the chart as not connected data points. Each scatter data point has to provide values for the X and Y coordinate on the RadCartesianChart. The ScatterPointSeries require both axes of the chart to be of type NumericalAxis.


  • XValueBinding : Gets or sets the binding that will be used to fill the XValue of ScatterDataPoint members of the DataPoints collection.
  • YValueBinding : Gets or sets the binding that will be used to fill the YValue of ScatterDataPoint members of the DataPoints collection.


Here is an example of how to create a basic RadCartesianChart with ScatterPointSeries in xaml:

    <telerikChart:ScatterPointSeries ItemsSource="{Binding ScatterData}">
        <telerikChart:PropertyNameDataPointBinding PropertyName="XValue"/>
        <telerikChart:PropertyNameDataPointBinding PropertyName="YValue"/>



Here is an example of how to create a RadCartesianChart with ScatterPointSeries in code:

var chart = new RadCartesianChart
    HorizontalAxis = new NumericalAxis(),
    VerticalAxis = new NumericalAxis(),
    BindingContext = new ScatterViewModel()

var series = new ScatterPointSeries();
series.SetBinding(ScatterPointSeries.ItemsSourceProperty, new Binding("ScatterData"));   
series.XValueBinding = new PropertyNameDataPointBinding("XValue");
series.YValueBinding = new PropertyNameDataPointBinding("YValue");


Here is the sample data:

public class NumericalData
    public double XValue { get; set; }
    public double YValue { get; set; }

public class ScatterViewModel
    private static Random random = new Random();

    public ScatterViewModel()
        this.ScatterData = GetScatterData(10, 0.1, 0.1, this.GenerateX, this.GenerateY);

    public ObservableCollection<NumericalData> ScatterData { get; set; }

    public static ObservableCollection<NumericalData> GetScatterData(int dataCount, double xDispersion, double yDispersion, Func<int, double> xFunc, Func<int, double> yFunc)
        var data = new ObservableCollection<NumericalData>();
        for (int i = 0; i < dataCount; i++)
            data.Add(new NumericalData() { XValue = xFunc(i) + xDispersion * random.NextDouble(), YValue = yFunc(i) + yDispersion * random.NextDouble() });

        return data;

    private double GenerateX(int i)
        return 1 + Math.Sin(i);

    private double GenerateY(int i)
        return i;

And here is the result:

Basic ScatterPointSeries

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