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Create a Custom Tool

You can create your own custom tool for RadImageEditor quite easily. You have to implement the ITool interface, which will give you the ability to setup your own preview, settings UI and attach to any events of RadImageEditor that are relevant to your tool.

This allows you to implement virtually any behavior you want within your tool and is the highlight of an SDK example: Custom Watermark Tool, where a custom tool for watermarking is available. The next tutorial will get you through the steps you need to execute to create one yourself.

  1. Create your tool.
    Create a WatermarkTool class which implements the ITool interface. The interface contains four properties and six methods which you need to implement.

    Example 1: Create a tool

        public class WatermarkTool : ITool
  2. Create a command.
    The public IImageCommand GetCommand() method requires you to return a command linked with the tool. Create a custom command which implements the IImageCommand interface and a field of the command's type in the WatermarkTool class.

    Example 2: Create Command

        private WatermarkCommand watermarkCommand;
        public class WatermarkCommand : IImageCommand
            public RadBitmap Execute(RadBitmap source, object context)
                WatermarkCommandContext myContext = (WatermarkCommandContext)context;
                Grid grid = new Grid();
                grid.Children.Add(new Image()
                    Source = source.Bitmap,
                    Stretch = Stretch.None
                Image image = new Image()
                    Source = myContext.Image.Bitmap,
                    Stretch = Stretch.None,
                    Opacity = myContext.Opacity,
                ScaleTransform scaleTransform = new ScaleTransform();
                scaleTransform.ScaleX = myContext.Scale;
                scaleTransform.ScaleY = myContext.Scale;
                RotateTransform rotateTransform = new RotateTransform();
                rotateTransform.Angle = myContext.Rotation;
                TransformGroup transform = new TransformGroup();
                image.RenderTransform = transform;
                image.RenderTransformOrigin = new Point(0.5, 0.5);
                return new RadBitmap(source.Width, source.Height, grid);

    Do not forget to initialize the command in the constructor of the tool.

  3. Create command context.
    Create context for your custom command. In this case we will take into account the Opacity, Rotation, Scale and Image properties.

    Example 3: Create Command Context

        public class WatermarkCommandContext
            public double Opacity { get; private set; }
            public double Rotation { get; private set; }
            public double Scale { get; private set; }
            public RadBitmap Image { get; private set; }
            public WatermarkCommandContext(double opacity, double rotation, double scale, RadBitmap image)
                this.Opacity = opacity;
                this.Rotation = rotation;
                this.Scale = scale;
                this.Image = image;

    The context is also used in the public object GetContext() method in your tool.
  4. Create UI settings for the tool.

    ToolSettingsHeader is a content control located in the Telerik.Windows.Controls.ImageEditor assembly.

    Example 4: Create Custom Tool Settings

                                    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"&#13;                                xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"&#13;                                xmlns:d="http://schemas.microsoft.com/expression/blend/2008"&#13;                                xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"&#13;                                xmlns:toolSettingsHeader="clr-namespace:Telerik.Windows.Media.Imaging.Tools.UI;assembly=Telerik.Windows.Controls.ImageEditor"
                                    xmlns:telerik="http://schemas.telerik.com/2008/xaml/presentation"&#13;                                mc:Ignorable="d"
                                    d:DesignHeight="300" d:DesignWidth="400">
            <Grid x:Name="LayoutRoot">
                    <RowDefinition Height="Auto "/>
                    <RowDefinition Height="Auto "/>
                    <RowDefinition Height="Auto "/>
                    <RowDefinition Height="Auto "/>
                    <RowDefinition Height="Auto "/>
                    <ColumnDefinition Width="*" />
                    <ColumnDefinition Width="Auto" />
                <TextBlock Text="Open image" Grid.Row="0" Grid.Column="0" Margin="9" VerticalAlignment="Center" Foreground="#FF1E395B"/>
                <telerik:RadButton x:Name="open" Content="Open" Height="23" Width="60" Margin="9" Grid.Column="1" />
                <telerik:NumericPropertyEditor PropertyName="Opacity" x:Name="opacity" Grid.Row="2" MinimumValue="0" MaximumValue="1" Grid.ColumnSpan="2" Margin="5" />
                <telerik:NumericPropertyEditor PropertyName="Rotation" x:Name="rotation" Grid.Row="3" MinimumValue="0" MaximumValue="360" Grid.ColumnSpan="2" Margin="5"/>
                <telerik:NumericPropertyEditor PropertyName="Scale" x:Name="scale" MinimumValue="0.1" MaximumValue="5" Grid.Row="4" Grid.ColumnSpan="2" Margin="5" />

    Example 5: Interaction logic for tool settings

        public partial class WatermarkToolSettings : ToolSettingsHeader
            public WatermarkToolSettings()
                this.opacity.Value = WatermarkTool.DefaultOpacity;
                this.scale.Value = WatermarkTool.DefaultScale;
                this.rotation.Value = WatermarkTool.DefaultRotation;
  5. Implement the AttachUI(), DetachUI() and ResetSettings() methods.

    Example 6: Implement UI settings related methods

        public void AttachUI(ToolInitInfo previewInitInfo)
            this.currnetEditor = previewInitInfo.ImageEditor;
            this.previewPanel = previewInitInfo.PreviewPanel;
            this.currnetEditor.ScaleFactorChanged += currnetEditor_ScaleFactorChanged;
            this.previewPanel.SizeChanged += currnetEditor_ScaleFactorChanged;
        public void DetachUI()
            this.currnetEditor.ScaleFactorChanged -= currnetEditor_ScaleFactorChanged;
            this.previewPanel.SizeChanged -= currnetEditor_ScaleFactorChanged;
            this.currnetEditor = null;
            this.previewPanel = null;
        public void ResetSettings()
            this.isDirty = false;
            this.settings.opacity.Value = DefaultOpacity;
            this.settings.rotation.Value = DefaultRotation;
            this.settings.scale.Value = DefaultScale;

    The IsDirty property is used in the commiting logic of tools. Make sure to set it to true when a change in the settings has occured and to false when the settings are reset.

    The complete code is available in the XAML SDK repository: Custom Watermark Tool.

See Also