Class MappedLightTransition
This class is a concrete implementation of a transition effect that makes zoom and slide transition.
Inherited Members
Namespace: Telerik.Windows.Controls.TransitionEffects
Assembly: Telerik.Windows.Controls.dll
Syntax
public class MappedLightTransition : ShaderTransitionProvider
Constructors
MappedLightTransition()
Initializes a new instance of the MappedLightTransition class.
Declaration
public MappedLightTransition()
Properties
Color
Sets the Color of the burning effect.
Declaration
public Color Color { get; set; }
Property Value
System.Windows.Media.Color
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OverBurn
Sets the "overburn" value. Default value is 1. 0 sets no "overburn" and the transition looks like fade effect. Greater than 4 goes white on most images.
Declaration
public double OverBurn { get; set; }
Property Value
System.Double
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ProgressMap
A map that indicates the order of the progress of the pixels. White areas of the map transition before.
Declaration
public Brush ProgressMap { get; set; }
Property Value
System.Windows.Media.Brush
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WaveLength
Determines how fast will happen the transition of each separate pixel. Default is 1. 0 will swap the old colors with the new without transition. High values will make the transition ignore the ProgressMap. Best used with values in range 0.1 to 1.
Declaration
public double WaveLength { get; set; }
Property Value
System.Double
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Methods
CreateTransitionEffect()
Creates a new TransitionEffect with the current settings.
Declaration
protected override TransitionEffect CreateTransitionEffect()
Returns
TransitionEffect
A new instance of the TransitionEffect class. |