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MappedLightTransition Class
This class is a concrete implementation of a transition effect that makes zoom and slide transition.
Inheritance Hierarchy

Namespace: Telerik.Windows.Controls.TransitionEffects
Assembly: Telerik.Windows.Controls (in Telerik.Windows.Controls.dll) Version: 2017.2.614.40 (2017.2.614.40)
public class MappedLightTransition : ShaderTransitionProvider

The MappedLightTransition type exposes the following members.

Public methodMappedLightTransition
Initializes a new instance of the MappedLightTransition class.
Protected methodCreateFallBackTransition
Create a CLR Transition instance that will be used instead of shaders in case shaders are not supported.
(Inherited from ShaderTransitionProvider.)
Public methodCreateTransition
Creates a new Transition with the current settings.
(Inherited from ShaderTransitionProvider.)
Protected methodCreateTransitionEffect
Creates a new TransitionEffect with the current settings.
(Overrides ShaderTransitionProviderCreateTransitionEffect.)
Public propertyColor
Sets the Color of the burning effect.
Public propertyLayoutAnimation
Gets or Sets the type of layout animation to use in addition to the shader animation.
(Inherited from ShaderTransitionProvider.)
Public propertyOverBurn
Sets the "overburn" value. Default value is 1. 0 sets no "overburn" and the transition looks like fade effect. Greater than 4 goes white on most images.
Public propertyProgressMap
A map that indicates the order of the progress of the pixels. White areas of the map transition before.
Public propertyWaveLength
Determines how fast will happen the transition of each separate pixel. Default is 1. 0 will swap the old colors with the new without transition. High values will make the transition ignore the ProgressMap. Best used with values in range 0.1 to 1.
See Also