Thetype exposes the following members.
Initializes a new instance of the MappedLightTransition class.
Create a CLR Transition instance that will be used instead of shaders in case shaders are not supported.(Inherited from ShaderTransitionProvider.)
Creates a new Transition with the current settings.(Inherited from ShaderTransitionProvider.)
Creates a new TransitionEffect with the current settings.(Overrides ShaderTransitionProviderCreateTransitionEffect.)
Sets the Color of the burning effect.
Gets or Sets the type of layout animation to use in addition to the shader animation.(Inherited from ShaderTransitionProvider.)
Sets the "overburn" value. Default value is 1. 0 sets no "overburn" and the transition looks like fade effect. Greater than 4 goes white on most images.
A map that indicates the order of the progress of the pixels. White areas of the map transition before.
Determines how fast will happen the transition of each separate pixel. Default is 1. 0 will swap the old colors with the new without transition. High values will make the transition ignore the ProgressMap. Best used with values in range 0.1 to 1.